Community Q&A For March 2nd: Legacy Unlocks Include Mailbox & GTN; Crafted Gear Rules All
While there were fewer questions than usual answered in this week’s community Q&A, there were definitely some interesting ones. For example, we learned from Damion Schubert that part of the Legacy system will unlock things like a mailbox and GTN terminal on your ship:
JediCarve – Will our ships ever get upgraded to include mailboxes and the Galactic Trade Network so that we will be able to access those without having to go through the process of load screens and Orbital Stations/Spaceports?
Damion Schubert (Principal Lead Systems Designer): On one hand, we really like making the ships richer and more useful, and on the other hand, we also want to be sure that the fleets feel like vibrant centers of the game community. So the answer is… Yes! And this feature is coming as soon as Game Update 1.2 … as ship features you can unlock as part of the Legacy system. Watch for more information about Legacy unlocks coming in Game Update 1.2 – we should be dropping that Real Soon Now.
This is an interesting decision, as those are the 2 primary functions you would need to go to the fleet for. Would be interesting to hear more of an explanation on how this reconciles with the idea the fleets are supposed to be commerce and social hubs.
Technical Design Director Emannuel Lusinchi also provided some insight into the idea that, at least in the near term, crafted gear should be superior to endgame gear obtained in other ways:
Gidoru – In last week’s Q&A, you detailed upcoming changes to the Crafting System with crit crafting orange gear and removing base mods from purple gear. I think that this issue needs some clarification, as what was stated essentially suggests that orange crit crafted gear will always be superior to either PvP or PvE gear. This is because players will be able to simply remove the mods in their PvP or PvE gear and place it in a piece of crit crafted orange gear that will additionally provide extra stats as a result of the augment slot. Is it your intention to make crafted gear superior to gear obtained in other ways?
Emannuel Lusinchi (Technical Design Director): Yes, for Game Update 1.2, this is correct. Crafted gear is, in theory, superior to endgame gear obtained in other ways. However, it is worth pointing out that putting together crit crafted gear, including item modifications, requires more effort, not less. Now, the reason I specifically mention Game Update 1.2 is that we will introduce new mechanics in a future update that, without diminishing the usefulness of crit crafted items, will bring some interesting changes and that’s all I will say about that!
It sounds like Game Update 1.2 is shaping up to be a pretty interesting patch, and with the guild summit starting on Monday, we’re no doubt about to learn more! Ask A Jedi will be at the summit and will report back with any news!