Rise Of The Rakghouls: Game Update 1.1 Launches January 17th (Video & Screenshots)
Massively’s Larry Everett got a nice scoop on the first content patch for Star Wars: The Old Republic called Rise Of The Rakghouls! Larry had a chance to chat with Gabe Amatangelo about the new content, as well as other fixes and improvements.
First is the new Flashpoint, Rise Of The Rakghouls. I have to say after reading this paragraph, it got me excited. Every player holds a flashlight so they can see their way around? I’ve been waiting for YEARS for an MMO to implement some sort of lighting into gameplay:
Amatangelo says it’s his personal favorite flashpoint: “The setting is awesome. It’s dark with huge shadows, and everyone has flashlights they’ve got use to see their way through it. One of the first boss encounters puts your back up against the wall, and things are coming out from all different directions. Rakghouls have all the different kinds of mechanics.
Further down the page, Amatangelo talks about the state of Ilum, and some of the problems that lead to some of the problems! BioWare was aware of the behavior that would emerge due to some broken timers, but you can read why they made the decision to go as they did:
“The objectives on Ilum were supposed to be on timers, and the timers were supposed to be locked down,” says Amatangelo. “But in the 11th hour, the timers weren’t working. So we knew what kind of behavior was going to evolve there. It’s not like we were going to delay launch to fix that. But with 1.1, we are going to be handling a lot of those issue with a bunch of improvements there, like focusing on killing players.
They go on to talk about the expanded Karagga’s Palace operation and other PvP such as outlaws den. Head on over to Massively for the full read, or enjoy the content trailer for Rise Of The Rakghouls below!