Beta Weekend Clocks In At Over 1 Million Testing Hours
Against that we’re testing. This weekend we had a big test – tens upon tens of thousands. One crazy number is we had over a million hours of testing over the weekend. It was a huge test, and there are even bigger ones coming. The key thing is for us to take those learnings, apply them and make the service really stable. We’re happy with the game.
Zeschuk also discusses the previously mentioned limited availability of the game:
One of the ways we can ensure the service is good is we’re not selling beyond a certain point. Like, at a certain point it’ll sell out. We will release more units based on the stability of the service, then we will turn that dial carefully. For example, through Origin we can very quickly and responsibly add more units depending on availability.
Head on over to Eurogamer for the full read!