Feb 5, 2012

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Wild Space: PvP Rewards, Legacy Info, And Leveling Path

It’s a big galaxy out there, and Wild Space can be a dangerous place. Worry not, explorer – each week we’ll navigate you safely through the lost hyperspace routes of the Deep Core and track down the great articles and entertainment from around the SW:TOR fan community, all in less than 12 parsecs, of course!

It seems that BioWare is constantly trying to update and improve the PvP system, the open-world PvP zone Ilum getting the rancor’s share of the changes. This is obviously a good thing that BioWare is constantly trying to improve the system, but some people are understandably frustrated that the zone was released in the state that it was: not ready for primetime.

In a post over on SWTOR Face, author John Gatt thinks that BioWare is “patching PvP with duct tape”. He goes on to describe that the overall PvP experience needs to be improved and he doesn’t know if the changes that BioWare is planning to implement in the upcoming 1.1.2 patch are going to alleviate the problems that he has with PvP.

Specifically, the way commendations and tokens are rewarded is changing in the upcoming patch. As I understand it, BioWare is greatly reducing the drop chance for tokens that can be traded 1-for-1 for a piece of PvP gear from daily and weekly PvP reward bags. In exchange, they are increasing the amount of commendations (aka PvP currency) that you are rewarded for completing PvP daily and weekly quests. BioWare says, per Georg Zoeller, that this was done at the request of players and it should reduce the randomness of acquiring PvP gear. In other words, lucky players will not be able to level up any faster than unlucky ones.

Check out the SWTOR Face article for a good overview of what this patch is going to do for PvP rewards in the near future.

Over on the TOR database site Knotor (the TOR database sites really do have the best names, don’t they?), they posted a really great overview of the Legacy system. From a description about the upcoming plans for the Legacy system, to the exact Legacy experience that you need to increase your Legacy level, this article has it all! Check it out now for all your Legacy system questions, including information about the upcoming changes in the 1.1.2 patch.

Last up, OldRepublic.net has posted a really cool graphic for all of us to enjoy. This time it describes the leveling path for both Republic and Empire as well as all of the flash points and when you can access them. Lots of useful information can be found here so be sure to check it out over on OldRepublic.net.

Thanks must be given to the TOR sub-Reddit for pointing me to these last two articles!

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