Sep 21, 2011

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Halls Of Healing: Healing In The Sith Empire

Each week or thereabouts here at Ask A Jedi, we’ll meditate on the finer points of the healer’s role in Star Wars: The Old Republic. No matter where your allegiance lies, you’re sure to find guidance here in the Halls Of Healing!

Last week we dissected the healing advanced classes on the Galactic Republic side, this week we will take a closer look at the Sith Empire.

The advanced classes have been confirmed to be mirrored with the opposite side, however, it has not been confirmed how much mirrored they will be. Looking over the known abilities for each class you can see a pattern of abilities that are similar or identical to everything  but the name and animations however there’s some abilities that are entirely different. How BioWare will handle this will be very interesting, on one side you have the lore and story of each class and on the other pure balancing and gameplay mechanics. It’s going to be very difficult for them to balance the classes if they are entirely different on each side.

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Sep 6, 2011

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Halls of Healing: Healing In The Galactic Republic

Each week or thereabouts here at Ask A Jedi, we’ll meditate on the finer points of the healer’s role in Star Wars: The Old Republic. No matter where your allegiance lies, you’re sure to find guidance here in the Halls Of Healing!

Since this is my first post I’ll start by introducing myself. I’m Reedyn, a new columnist here at Ask A Jedi and I will be covering the healing related topics. I’m also the chief-nerfherder of a healing community known as Force Heal and a general contributor over at R2-Db. If you want to get in touch or discuss anything feel free to send me a message to my twitter @Reedyn or just leave a comment below! I also want to specifically thank strawbeki for the artwork you can see in the banner above.

Healing in Star Wars: The Old Republic

Star Wars: The Old Republic is a game that, similar to the many other MMORPGs out there, is built upon the traditional class trinity with the roles that we are so familiar with: the tank, the damage dealer and of course, the healer.  The healer’s job is to keep the group alive, while the tank holds aggro and the damage dealers kill the target. More or less.

To the majority of people, keeping the group alive consists of using skills that restore the health of your fellow players. This is how the vast majority of MMORPGs are built when it comes to healing, and it’s a concept that works. However, to the more advanced players, keeping the group alive involves much more than simply using your healing skills. It can involve using cooldowns on your group, reviving a party member back to life, crowd controlling mobs and even in some situations damage dealing and tanking.

For Star Wars: The Old Republic, every class has a wide variety of supportive abilities and damage dealing skills that don’t necessarily fit the mold of healers past. All of these things allow healing advanced classes to have a much more engaging playstyle than players may be accustomed to in previous games.

In this first article we will dissect the surface of the healing advanced classes of the Galactic Republic. Keep in mind, most of the data is missing and probably subject to change!

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